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✅Season 6✅800IP✅Legendary Amulet✅3GA✅Potent✅Furnace✅Total Armor

✅Season 6✅800IP✅Legendary Amulet✅3GA✅Potent✅Furnace✅Total Armor

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✅Season 6✅800IP✅Legendary Amulet✅3GA✅Dexterity/ Max Life/ Armor

✅Season 6✅800IP✅Legendary Amulet✅3GA✅Dexterity/ Max Life/ Armor

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✅Season 6✅800IP✅Legendary Amulet✅3GA✅Impetus/ Weapon Mastery/ Fire resis

✅Season 6✅800IP✅Legendary Amulet✅3GA✅Impetus/ Weapon Mastery/ Fire resis

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2GA Dolmen Stone (38/40) *45% Movement Speed* *37.5% Nature Magic Cooldown Reduction* 3 wrath 3 crus

2GA Dolmen Stone (38/40) *45% Movement Speed* *37.5% Nature Magic Cooldown Reduction* 3 wrath 3 crus

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  • 20 mins.
  • in 29 days
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2GA Banished Lord's Talisman *105% Overpower Damage* *15% Maximum Life* 8.3% attack speed 2 core ski

2GA Banished Lord's Talisman *105% Overpower Damage* *15% Maximum Life* 8.3% attack speed 2 core ski

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2GA Banished Lord's Talisman *15% Attack Speed* *105% Overpower Damage* 2 core skills 8.5% maximum l

2GA Banished Lord's Talisman *15% Attack Speed* *105% Overpower Damage* 2 core skills 8.5% maximum l

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2GA Banished Lord's Talisman *3 Core Skills* *105% Overpower Damage* 8.5% maximum life 9.3% attack s

2GA Banished Lord's Talisman *3 Core Skills* *105% Overpower Damage* 8.5% maximum life 9.3% attack s

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2GA Airidah's Inexorable Will (897/932) *12% Lucky Hit Chance* *202.5% Damage to Close* 10% willpowe

2GA Airidah's Inexorable Will (897/932) *12% Lucky Hit Chance* *202.5% Damage to Close* 10% willpowe

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2GA Ring of Mendeln Max Aspect *63.8% Damage* *182 Intelligence* 1 skeletal warrior mastery 10% mini

2GA Ring of Mendeln Max Aspect *63.8% Damage* *182 Intelligence* 1 skeletal warrior mastery 10% mini

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2GA Ring of Mendeln (5233/5850) *182 Intelligence* *18.8% Minion Attack Speed* 1 skeletal warrior 35

2GA Ring of Mendeln (5233/5850) *182 Intelligence* *18.8% Minion Attack Speed* 1 skeletal warrior 35

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2GA Ring of Mendeln *2 Skeletal Warrior Mastery* *182 Intelligence* 29% damage 8% minion attack spee

2GA Ring of Mendeln *2 Skeletal Warrior Mastery* *182 Intelligence* 29% damage 8% minion attack spee

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  • 20 mins.
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2GA Ring of Mendeln (146/180) *2 Skeletal Warrior Mastery* *63.8% Damage* 113 intelligence 12% minio

2GA Ring of Mendeln (146/180) *2 Skeletal Warrior Mastery* *63.8% Damage* 113 intelligence 12% minio

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Ring of the Midnight Sun

Ring of the Midnight Sun

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Banished Lords Talisman

Banished Lords Talisman

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2GA Dolmen Stone *37.5% Nature Magic Cooldown Reduction* *45% Movement Speed* 4 wrath 3 crushing ear

2GA Dolmen Stone *37.5% Nature Magic Cooldown Reduction* *45% Movement Speed* 4 wrath 3 crushing ear

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2GA Tal Rasha's Iridescent Loop *13.2% Cooldown Reduction* *12% Lucky Hit Chance* 3 potent warding 6

2GA Tal Rasha's Iridescent Loop *13.2% Cooldown Reduction* *12% Lucky Hit Chance* 3 potent warding 6

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2GA Tal Rasha's Iridescent Loop 800 IP *13.2% Cooldown Reduction* *112.5% Non Physical Damage* 2 pot

2GA Tal Rasha's Iridescent Loop 800 IP *13.2% Cooldown Reduction* *112.5% Non Physical Damage* 2 pot

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DIABLO 4 RINGS

In Diablo 4, rings are a type of equipment that players can equip on their characters to gain various bonuses and enhancements. Rings are worn on the fingers and typically come in pairs, allowing players to equip two rings simultaneously. Rings play a crucial role in character customization and can greatly impact your character's stats, abilities, and overall effectiveness in combat.

Here are the key aspects of rings in Diablo 4:

  1. Equipment Slot: Rings are equipped in specific ring slots, and each character can typically wear two rings, one on each hand.

  2. Rarity and Affixes: Rings in Diablo 4 have different rarities, such as common, magic, rare, and legendary. The higher the rarity, the more powerful the ring's potential affixes.

  3. Affixes: Rings can have multiple affixes, which are random modifiers that enhance your character's attributes, damage output, defenses, or other aspects. These affixes can provide bonuses such as increased damage, critical hit chance, resistances, attributes (strength, dexterity, intelligence, vitality), or unique effects.

  4. Unique Rings: Some rings in Diablo 4 may have unique names and special properties that set them apart from regular rings. These unique rings often offer distinctive bonuses or effects that can significantly impact your character's playstyle or build.

  5. Socketing: Rings in Diablo 4 may allow socketing of gems or other enhancements to further customize and augment their attributes. Socketing gems can provide additional bonuses such as increased damage, resistance, or unique effects.

  6. Trading and Economy: Rings, like other items in Diablo 4, can be traded or sold to other players through in-game trading systems or player-to-player interactions. The rarity, affixes, and overall power of a ring can determine its value within the in-game economy, and whether the item can be traded or not. Buying and Selling of Rare Rings in Diablo 4 is a popular practice among players on marketplaces like Odealo, where trading can be done with the use of real money as a means of exchange

DIABLO 4 UNIQUE RINGS

Hunter's Zenith

Hunter's Zenith is a Druid class-specific Item that grants insane bonuses for the Shapeshifting archetype. It significantly improves the Resource Management and cooldowns of Non-ultimate Werebear abilities and offers extra healing when you deal damage, making it the best-in-slot item for this type of build

Hunter's Zenith

+Lightning Resistance

+Poison Resistance

+Damage while Shapeshifted

+Critical Strike Damage While in Werewolf form

+Overpower Damage while in Werebear form

+Ranks to Quickshift

Gain a bonus when you kill with a Shapeshifting Skill: Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown. Werebear: Your next Werewolf Skill will Heal you for x when damage is first dealt.

Mother's Embrace

A very popular Unique Ring which can be equipped by all classes, and will be most appreciated by players that use Resource-starving AoE abilities constantly

Mother's Embrace

+Fire Resistance

+Cold Resistance

+Critical Strike Chance

+Critical Strike Damage

+Overpower Damage

+Core Skill Damage

If a Core Skill hits 5 or more Enemies, [20 - 40%] of the Resource cost is refunded.

Ring of Mendeln

A very interesting Ring for the Necromancer Class which uses 7 or more Minions and additional abilities used to hit enemies directly

Ring of Mendeln

+Cold Resistance

+Shadow Resistance

+Lucky Hit Chance

+Minion Attack Speed

+Minion Health

+Thorns

While you have 7 or more Minions you gain: Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for [X] Physical damage.

Ring of Starless Skies

A Unique Ring that can be equipped by all classes, and its main focus is on reducing the Resource Cost of Core Skills by builds and characters that are heavily based on crowd control effects

Ring of Starless Skies

+Lightning Resistance

+Shadow Resistance

+All Stats

+Lucky Hit Chance

+Damage to Crowd Controlled Enemies

+Core Skill Damage

Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8 - 12%] up to a maximum of 40%.

 

DIABLO 4 RING AFFIXES

Implicit

  • 25% Cold/Fire Resistance
  • 25% Cold/Lightning Resistance
  • 25% Cold/Poison Resistance
  • 25% Cold/Shadow Resistance
  • 25% Fire/Lightning Resistance
  • 25% Fire/Poison Resistance
  • 25% Fire/Shadow Resistance
  • 25% Lightning/Poison Resistance
  • 25% Lightning/Shadow Resistance
  • 25% Poison/Shadow Resistance

All Classes

  • Maximum Life
  • Life Regeneration while Not Damaged Recently
  • Resource Generation
  • Critical Strike Chance
  • Critical Strike Damage
  • Lucky Hit Chance
  • Vulnerable Damage
  • Overpower Damage
  • Damage Over Time
  • Damage to Close Enemies
  • Damage to Crowd Controlled Enemies
  • Damage to Distant Enemies
  • Damage to Injured Enemies
  • Damage to Slowed Enemies
  • Damage to Stunned Enemies
  • Socket

Barbarian

  • Maximum Fury
  • Fortify Generation
  • Physical Damage
  • Damage to Bleeding Enemies
  • Damage while Berserking

Druid

  • Maximum Spirit
  • Fortify Generation
  • Critical Strike Damage with Earth Skills
  • Critical Strike Damage with Werewolf Skills
  • Lightning Damage
  • Physical Damage
  • Poison Damage
  • Damage to Poisoned Enemies

Necromancer

  • Maximum Minion Life
  • Maximum Essence
  • Fortify Generation
  • Blood Orb Healing
  • Critical Strike Damage with Bone Skills
  • Damage for 4 Seconds After Picking Up a Blood Orb
  • Physical Damage
  • Shadow Damage
  • Damage to Affected by Shadow Damage Over Time Enemies
  • Golems Inherit [X]% of Your Thorns
  • Skeletal Mages Inherit [X]% of Your Thorns
  • Skeletal Warriors Inherit [X]% of Your Thorns

Rogue

  • Maximum Energy
  • Critical Strike Damage with Imbued Skills
  • Cold Damage
  • Physical Damage
  • Shadow Damage
  • Imbued Skill Damage
  • Damage to Chilled Enemies
  • Damage to Dazed Enemies
  • Damage to Frozen Enemies
  • Damage to Poisoned Enemies
  • Damage to Enemies Affected by Trap Skills

Sorcerer

  • Maximum Mana
  • Barrier Generation
  • Lightning Critical Strike Damage
  • Cold Damage
  • Fire Damage
  • Lightning Damage
  • Cracking Energy Damage
  • Damage to Burning Enemies
  • Damage to Chilled Enemies
  • Damage to Frozen Enemies

 

DIABLO 4 AMULETS

Amulets are a significant type of equipment in Diablo 4 that provides notable bonuses and enhancements to your character. Alongside Rings, they are also often referred to as a part of Jewelry available for your Diablo IV Character. Here's what you should know about Amulets in Diablo 4:

  1. Equipment Slot: Amulets occupy a specific slot on your character's equipment, allowing you to equip a single amulet at a time.

  2. Rarity and Affixes: Amulets come in varying rarities, ranging from common to legendary. The higher the rarity, the more powerful the potential affixes on the amulet.

  3. Affixes: Amulets can possess multiple affixes, which are random modifiers that enhance your character's attributes, damage output, defenses, or other aspects. These affixes can grant bonuses such as increased damage, critical hit chance, resistances, attributes (like strength, dexterity, intelligence, vitality), or unique effects.

  4. Unique Amulets: Some amulets in Diablo 4 have unique names and special properties that differentiate them from regular amulets. Unique amulets often provide powerful bonuses or unique effects that significantly impact your character's abilities and playstyle.

  5. Socketing: Amulets may allow for the socketing of gems or other enhancements, enabling further customization and augmentation of their attributes. Socketing gems can provide additional bonuses like increased damage, resistance, or unique effects.

  6. Trading and Economy: Similar to rings and other items, amulets can be traded or sold to other players through in-game trading systems or player-to-player interactions. The rarity, affixes, and overall power of an amulet can influence its value within the in-game economy.

Amulets, alongside rings, play a crucial role in character customization and progression in Diablo 4. By obtaining and equipping powerful amulets, you can significantly enhance your character's abilities and effectiveness in combat.

 

DIABLO 4 UNIQUE AMULETS

Battle Trance

Battle Trance is a Barbarian's class-specific Item that directly improves the efficiency of the Frenzy Basic attack skill. It will be presumably one of the best Items for this skill for Skills that heavily rely on this Attack and the bonuses it provides

Battle Trance

+Resistance to All Elements

+Basic Skill Damage

+Damage Reduction from Close Enemies

+Damage Reduction when Injured

+Ranks to Frenzy

Increase Frenzy's maximum stacks by 2.  While you have maximum Frenzy, your other Skills gain [10 - 20%] increased Attack Speed.

Deathspeaker's Pedant

Deathspeaker's Pedant is a Necromancer class-specific Unique Amulet that grants an extremely powerful unique bonus to Blood Surge ability and increases the rank of Coalesced Blood which boosts the damage of all your Blood abilities

Deathspeaker's Pedant

+Resistance to All Elements

+Blood Skill Damage

+Minion Damage

+Ranks to Coalesced Blood

+Healing

Blood Surge casts a mini nova on your Minions, dealing [414-621](lvl62) damage. Damage is increased by 10% per target drained by the initial cast, up to 50%.

Escadora's Overflowing Cameo

Escadora's Overflowing Cameo is a Sorceress class-specific Amulet that primarily will be an interesting addition for Lightning Sorc builds. Even if this type of damage is not the best currently, this Unique Amulet can surely open some interesting Build possibilities in Diablo 4

Escadora's Overflowing Cameo

+Resistance to All Elements

+Non-Physical Damage

+Crackling Energy Damage

+Ranks to Shocking Impact

+Movement Speed

Upon collecting Crackling Energy, there's a 10% chance to release a lightning nova, dealing [x] Lightning Damage

Melted Heart of Selig

Melted Heart of Selig is a powerful Amulet that can be equipped on all classes and grants insanely powerful bonuses related to Resource generation and basically fixes all potential issues in the matter of Resource Regeneration you can experience on the majority of builds in Diablo 4

Melted Heart of Selig

+Resistance to All Elements

+All Stats

+Core Skill Damage

+Damage while Healthy

+Resource Regeneration

Gain +30% Maximum Resource. In addition, when you take damage, drain [3 - 6] Resource for every 1% of Life you would have lost instead.

Word of Hakan

Word of Hakan is a Unique Amulet that can only be equipped by a Rogue. It grants Unique effect that significantly boosts the damage of your Rain of Arrows, but also globally increases the damage on Ultimate and Imbued Skills, which all will apply to Rain of Arrows, making it the BIS Item for builds that use this Skill

Word of Hakan

+Non-Physical Damage

+Ultimate Skill Damage

+Critical Strike Damage for Imbued Skills

+Ranks to Imbuement Skills

Your Rain of Arrows is always Imbued with all Imbuements at once.

 

DIABLO 4 AMULET AFFIXES

Implicit

  • 18.5% Resistance to All Elements

All Classes

  • Strength
  • Dexterity
  • Intelligence
  • Willpower
  • Total Armor
  • Cooldown Reduction
  • Critical Strike Chance Against Injured Enemies
  • Damage
  • Damage for 4 seconds After Killing an Elite
  • Ultimate Skill Damage
  • Damage Reduction
  • Damage Reduction while Injured
  • Damage Reduction from Close Enemies
  • Damage Reduction from Distance Enemies
  • Dodge Chance
  • Crowd Control Duration
  • Control Impaired Duration Reduction
  • Slow Duration Reduction
  • Shrine Buff Duration
  • Movement Speed
  • Movement Speed for 4 Seconds After Killing an Elite
  • Thorns
  • Socket

Barbarian

  • Fury Cost Reduction
  • Overpower Damage with Two-Handed Bludgeoning Weapons
  • Brawling Skill Damage
  • Weapon Mastery Skill Damage
  • Damage with Dual-Wielded Weapons
  • Damage with Two-Handed Bludgeoning Weapons
  • Damage with Two-Handed Slashing Weapons
  • Damage with Skills that Swap to New Weapons
  • Damage Reduction while Fortified
  • Ranks of All Defensive Skills
  • Ranks of All Weapon Mastery Skills
  • Ranks of the Brute Force Passive
  • Ranks of the Counteroffensive Passive
  • Ranks of the Cut to the Bone Passive
  • Ranks of the Heavy Handed Passive
  • Ranks of the No Mercy Passive
  • Ranks of the Outburst Passive
  • Ranks of the Slaying Strike Passive
  • Ranks of the Tough as Nails Passive
  • Ranks of the Wallop Passive

Druid

  • Total Armor while in Werewolf Form
  • Spirit Cost Reduction
  • Storm Skill Cooldown Reduction
  • Overpower Damage with Werebear Skills
  • Damage whiile in Human Form
  • Damage while Shapeshifted
  • Companion Skill Damage
  • Earth Skill Damage
  • Storm Skill Damage
  • Werebear Skill Damage
  • Werewolf Skill Damage
  • Ranks of All Companion Skills
  • Ranks of All Defensive Skills
  • Ranks of All Wrath Skills
  • Ranks of the Call of the Wild Passive
  • Ranks of the Crushing Earth Passive
  • Ranks of the Defiance Passive
  • Ranks of the Envenom Passive
  • Ranks of the Natural Disaster Passive
  • Ranks of the Nature's Reach Passive
  • Ranks of the Quickshift Passive
  • Ranks of the Resonance Passive
  • Ranks of the Stone Guard Passive
  • Ranks of the Toxic Claws Passive
  • Ranks of the Wild Impulses Passive
  • Damage Reduction while Fortified

Necromancer

  • Essence Cost Reduction
  • Blood Skill Damage
  • Bone Skill Damage
  • Darkness Skill Damage
  • Summoning Skill Damage
  • Ranks of All Corpse Skills
  • Ranks of All Curse Skills
  • Ranks of the Amplify Damage Passive
  • Ranks of the Coalesced Blood Passive
  • Ranks of the Compound Fracture Passive
  • Ranks of the Death's Reach Passive
  • Ranks of the Evulsion Passive
  • Ranks of the Fueled by Death Passive
  • Ranks of the Gloom Passive
  • Ranks of the Hellbent Commander Passive
  • Ranks of the Imperfectly Balanced Passive
  • Ranks of the Terror Passive
  • Ranks of the Tides of Blood Passive
  • Minion Attack Speed
  • Damage Reduction from Affected By Shadow Damage Over Time Enemies
  • Damage Reduction while Fortified

Rogue

  • Energy Cost Reduction
  • Imbuement Skill Cooldown Reduction
  • Trap Skill Cooldown Reduction
  • Reduces the Arm Time of your Trap Skills
  • Attack Speed for 4 seconds after Dodging an Attack
  • Cutthroat Skill Damage
  • Imbued Skill Damage
  • Marksman Skill Damage
  • Trap Skill Damage
  • Damage with Dual-Wielded Weapons
  • Damage with Ranged Weapons
  • Rank of All Agility Skills
  • Rank of All Imbuement Skills
  • Ranks of All Subterfuge Skills
  • Ranks of the Deadly Venom Passive
  • Ranks of the Exploit Passive
  • Ranks of the Frigid Finesse Passive
  • Ranks of the Impetus Passive
  • Ranks of the Malice Passive
  • Ranks of the Weapon Mastery Passive
  • Damage Reduction from Enemies That Are Poisoned

Sorcerer

  • Mana Cost Reduction
  • Lucky Hit Chance while You Have a Barrier
  • Conjuration Skill Damage
  • Frost Skill Damage
  • Pyromancy Skill Damage
  • Shock Skill Damage
  • Ranks of All Conjuration Skills
  • Ranks of All Defensive Skills
  • Ranks of All Mastery Skills
  • Ranks of the Conjuration Mastery Passive
  • Ranks of the Devouring Blaze Passive
  • Ranks of the Elemental Dominance Passive
  • Ranks of the Endless Pyre Passive
  • Ranks of the Glass Cannon Passive
  • Ranks of the Hoarfrost Passive
  • Ranks of the Icy Touch Passive
  • Ranks of the Inner Flames Passive
  • Ranks of the Permafrost Passive
  • Ranks of the Shocking Impact Passive
     

 

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Blizzard Entertainment is the sole owner of Diablo 4 Gold, Items, Accounts, or any other virtual goods available within Diablo 4's game world.

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