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S6| 3GA Bow 3GA Dex Max Life Critical Strike Damage 800IP Legendary Bow OD1227
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4Items 4GA Rod of Kepeleke 3.0%+4GA Ring of the Midnight Sun 50%+4GA Harmony of Ebewaka 30%+Banished
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✅Season 6✅800IP✅WUSHE NAK PA✅4GA + 100% Aspect✅In stock and Fast Deliver
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✪✪✪✪4GA Shard of Verathiel 73/200 Aspect - Instant Delivery
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DIABLO 4 WEAPONS
Diablo 4 features a wide variety of Weapons that cater to different playstyles and character classes. Some can wield more than 1 set of weapons, such as Rogues and Barbarians, whereas others are limited just to a single piece of gear. This allows said Classes to acquire more offensive Modifiers and Legendary Aspects, as they benefit from all-equipped pieces, even if their main attack is limited just to one particular weapon. It is also worth noting that 2-handed Weapons have a 100% increased effect of Legendary Imprint on them, which in some cases is much more valuable than having 2 of the regular Aspects. All Weapons have a particular Implicit modifier bound to the weapon type. Here are some of the weapon types you can find in the game:
Swords: Swords are versatile melee weapons with moderate attack speed and damage. They are often the default weapon choice for melee-focused characters.
Axes: Axes are similar to swords but typically have higher damage at the expense of attack speed. They are suitable for characters who prefer heavy-hitting attacks.
Maces: Maces are blunt weapons that excel at crushing enemies' defenses. They are known for their high damage and ability to stagger or stun opponents.
Polearms: Polearms are long weapons with extended reach, allowing players to strike enemies from a distance. They often have a slower attack speed but can deal substantial damage.
Bows: Bows are ranged weapons that allow characters to attack enemies from a distance. They typically have moderate attack speed and are favored by characters specializing in dexterity and precision.
Crossbows: Crossbows are similar to bows but usually have higher damage per shot and a slower attack speed. They are suitable for characters who prefer powerful ranged attacks.
Staves: Staves are magical weapons commonly used by spellcasters. They enhance a character's spellcasting abilities and may provide additional benefits such as increased mana or spell damage.
Wands: Wands are one-handed magical weapons that excel at casting offensive spells. They often have bonuses to spell damage, mana regeneration, or specific magical attributes.
Daggers: Daggers are lightweight, fast weapons that allow for quick and agile attacks. They are often associated with characters focused on speed, critical strikes, or stealth.
Scythe: Spears are long weapons that offer a mix of melee and ranged capabilities. They are versatile weapons that can be used only by the Necromancer class.
Shield: shields play a significant role in providing defensive capabilities to characters. Shields typically provide additional armor, block chance, and other defensive bonuses to help mitigate incoming damage. They are predominantly used by classes that prioritize defense.
Focus: These off-hand items enhance spellcasting abilities, provide bonuses to spell damage, increased mana regeneration, or offer unique effects tailored to the magic archetype.
Other than that, you should also account for some key aspects that are commonly found in weapons across the Diablo series. These aspects contribute to the overall effectiveness and customization of weapons in the game:
Damage: Weapons in Diablo 4 typically have a damage range that determines the amount of damage they inflict. Higher damage values indicate more potent attacks.
Attack Speed: Attack speed determines how quickly a character can strike with a weapon. Faster attack speeds allow for more frequent attacks, while slower attack speeds often result in more powerful strikes.
Affixes and Attributes: Weapons may possess affixes or attributes that provide additional bonuses. These can include increased critical hit chance, bonus elemental damage, or specific enhancements tied to class abilities.
Rarity and Quality: Weapons in Diablo 4 can come in various rarities, such as common, magic, rare, and legendary. Higher-rarity weapons generally possess more powerful affixes and attributes.
Unique Effects: Unique Weapons always have unique effects or abilities that set them apart from regular weapons. These effects can significantly impact gameplay, granting powerful bonuses, altering attacks, or introducing new mechanics.
Trading and Economy: a good Weapon is a most powerful upgrade regarding your total Damage output. To make sure you are always at the best of your potential, you should never stop trying to acquire a new Weapon. A well-rolled Rare Item can vastly outperform a random Legendary one, so try to check them out before you salvage them for materials. Remember, you can also trade Rare Items with other players on marketplaces such as Odealo for millions of Gold or real money.
DIABLO 4 UNIQUE 1-HANDED SWORDS |
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Ramaladni's Magnum Opus A very good Sword for Barbarians that have their Fury Generation sorted out, and can sacrifice some of that to gain even more Damage. |
+Damage with Dual-Wielded Weapons +Damage to Close Enemies +Physical Damage +Lucky Hit: Up to a 5% Chance to Restore Primary Resource. Skills using this weapon deal [0.1 - 0.3%] increased damage per point of Fury you have, but you lose 2 Fury every second. |
Doombringer It is an iconic Sword, many can remember its name from the Diablo 2 series. It is an insanely rare Sword that provides very good defensive and offensive value. |
+Core Skill Damage +Damage +Lucky Hit: Chance to Heal +Maximum Life Lucky Hit: Up to a [15 - 25%] chance to deal [X] Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds. |
DIABLO 4 UNIQUE 2-HANDED SWORDS | |
The Grandfather Another iconic Sword. This one is also very rare to find, rightfully so, as it can grant you tons of additional Damage through the Critical Strike Damage bonus, and very high base stats. |
+Damage +Maximum Life +All Stats +Ignores Durability Loss Increases your Critical Strike Damage by [60 - 100%]. The other properties on this weapon can roll higher than normal. |
Fields of Crimson A very good Sword for Bleed-focused Barbarians. With this Sword you you use Rapture to create blood pools that deal additional Damage and increase the Damage enemies take from your Bleeds. |
+Damage with Two-Handed Slashing Weapons +Damage Over Time +Cooldown Reduction for Rupture +Ranks to Rupture While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts x Bleeding damage over 6 seconds. Enemies standing in the pool take 10% increased Bleeding damage. |
DIABLO 4 UNIQUE 1-HANDED AXES | |
The Butcher's Cleaver An Axe that can only be acquired by killing the Butcher at least World Tier 3. It grants plenty of bonuses thematically fitting to the Butcher himself. |
+Damage to Crowd Controlled Enemies +Critical Strike Damage +Critical Strike Chance Against Injured Enemies +Damage to Injured Enemies Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [40 - 75%] for 4 seconds. |
Waxing Gibbous If you use the Shred Ability in your Build, it can be worthwhile to add this Weapon to your arsenal. You will gain Stealth upon killing an enemy, which then can be broken to guarantee Critical Strikes for up to 2,5 seconds. |
+Critical Strike Damage +Damage to Injured Enemies +Life on Kill +Ranks to Shred Gain Stealth for 2 seconds when killing enemies with Shred. Breaking Stealth with an attack grants Ambush which guarantees Critical Strikes for [1.0 - 2.5] seconds. |
DIABLO 4 UNIQUE 2-HANDED AXES | |
Ancients' Oath This Axe significantly improves the Steel Grasp Skill, which can be used for your own benefit, or to group up monsters for your entire party. It also Slows them down for 3 seconds. |
+Damage to Slowed Enemies +Vulnerable Damage +Damage while Berserking +Ranks to Steel Grasp Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp are Slowed by [55 - 65%] for 3 seconds. |
DIABLO 4 UNIQUE 2-HANDED MACES | |
Hellhammer If you have this Mace, it may be worthwhile to experiment with the Upheaval Skill on your Barbarian. With this Weapon, it will now inflict additional Burning Damage. |
+Damage with Two-Handed Bludgeoning Weapons +Damage to Crowd Controlled Enemies +Damage to Burning Enemies +Ranks to Upheaval Upheaval ignites the ground Burning enemies for an additional x damage over 3 seconds. |
Overkill A Mace suited for finishing up Elite enemies with the Death Blow Ability. With this Weapon equipped, it will now create a shockwave for additional Damage and reset Cooldown if you kill an enemy. |
+Damage to Injured Enemies +Critical Strike Chance against Injured Enemies +Damage on Elite Kill +Ranks to Death Blow Death Blow creates a shockwave, dealing [16 -30%] of its Base damage to enemies. Enemies who die to this effect also reset Death Blow's Cooldown. |
DIABLO 4 UNIQUE BOWS | |
Skyhunter Powerful Bow for speed-farming Rogues. It guarantees Critical Strike when you Damage an enemy for the first time, significantly improving your one-shot capability. |
+Dexterity +Marksman Skill Damage +Critical Strike Damage +Ranks to Exploit The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain [15 - 25] Energy, this can only happen once per cast. |
Windforce Currently, this Bow is the only source of Double Damage Chance in the game. When it procs, it will also Knock Back your Target which can be used to inflict even more Damage. |
+All Stats +Core Skill Damage +Damage to Distant Enemies +Rank to Impetus Lucky Hit: Hits with this weapon have up to a [10 - 20%] chance to deal double damage and Knock Back the target. |
DIABLO 4 UNIQUE DAGGERS | |
Condemnation If you decide to use Combo Points, you should consider using this Dagger too. It will improve your Combo Finisher's Damage, and greatly speed up generating Combo Points. |
+Critical Strike Chance against Injured Enemies +Damage with Dual-Wielded Weapons +Core Skill Damage Your Core Skills deal [20 - 40%] increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 30% chance to generate 3 Combo Points. |
Asheara's Khanjar Attack Speed is a very good Damage bonus for prolonged fights. You will have to keep engaged in combat to not lose it, as it lasts only for 4 seconds. |
+Basic Skill Damage +Damage to Crowd Controlled Enemies +Damage for X seconds on Elite Kill +Lucky Hit Chance Hits with this weapon increase your Attack Speed by [4 - 6%] for 4 seconds, up to [20 - 30%] |
DIABLO 4 UNIQUE STAFF | |
Staff of Lam Esen Almost a mandatory Unique for all Charged Bolts Builds out there. With this Weapon, the Bolts can now pierce enemies and Hit them again, which improves your Clear Speed and Single-target Damage. |
+Lightning Damage +Damage to Injured Enemies +Mana on Kill +Ranks to Charged Bolts Charged Bolts pierce, but deal [40 - 30%] less damage. |
Staff of Endless Rage It is a great Staff for every Sorcerer Build that focuses on Fireballs to deal Damage. It adds Ranks, Attack Speed, and additional Projectiles for that Skill. |
+Core Skill Damage +Attack Speed for Fireball +Lucky Hit: Slow Chance +Ranks to Fireball Every 3rd cast of Fireball launches 2 additional projectiles. |
DIABLO 4 UNIQUE 1-HANDED SCYTHE | |
Black River With this Scythe you will Consume more Corpses with the Corpse Explosion skill, but in return, you will deal more Damage at larger AoE. |
+Intelligence +Damage to Healthy Enemies +Ranks to Fueled by Death +Ranks to Corpse Explosion Corpse Explosion consumes up to 4 additional Corpses around the initial Corpse, dealing [X%] increased damage and with a [X%] larger radius per additional Corpse. |
DIABLO 4 UNIQUE 2-HANDED SCYTHE | |
Bloodless Scream A great source of Chill for any Necromancer that uses Darkness Skills. As you repeatedly Chill enemies, they can become Frozen, in which case you will deal more Damage against them, and sometimes generate Essence. |
+Darkness Skill Damage +Damage to Chilled Enemies +Damage to Frozen Enemies +Cold Resistance Your Darkness Skills Chill enemies for up to 40%. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate [2 - 5] additional Essence against Frozen targets. |
DIABLO 4 UNIQUE WAND | |
Flamescar This Wand is related to the Incinerate Skill. While Channeling Incinerate you will release additional embers that actively seek out enemies to deal additional Fire Damage to them. |
+Damage to Burning Enemies +Damage to Healthy Enemies +Lucky Hit: Chance to burn +Ranks to Incinerate While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [x] Fire damage. |
DIABLO 4 WEAPON AFFIXES
Implicit
Shields:
Main Weapon Affixes All Classes
Barbarian
Druid
Necromancer
Rogue
Sorcerer
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Off-hand Weapon Affixes
All Classes
Druid
Necromancer
Sorcerer
Shield Weapon Affixes
Necromancer
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DIABLO 4 WEAPON STAT PRIORITY | |
As you can see, there is a ton of Affixes you can find on your Weapon. It can be very hard to determine which ones are the best for your Build, so here we list some of the key aspects you should look for.
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