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Cospri's CoC Ice Spear Occultist Build

Cospri's CoC Ice Spear Occultist Build

Energy Shield Occultist build that uses Cyclone to rapidly Trigger Ice Spears dealing a lot of Cold Damage

Cospri's Malice Ice Spear
Occultist Build

Updated for Patch 3.15

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Guide notes
September 17, 2021
-Build created
September 18, 2021
-Added gameplay video

 

Cospri's Malice builds are one of the best builds based on the automatically triggered skills gimmick. Any Cold Spell that's socketed in there will be triggered on Melee Critical Strike. Ascendancy Class that's best suited for Dealing Cold Damage with Spells at close range is probably Occultist - Void Beacon and Frigid Wake are some of the most beneficial Keystones you can find for such build. You will take an advantage of Power Charges with another Keysone from Occultist's Ascendancy - Forbidden Power. Malediction will suit this build well allowing you to apply an additional Curse on enemies. Cyclone allows you to move while Channeling and has one of the highest Attack Speed of all Skills, but very low Damage, that, however, is not a problem. It is the only viable Attack that will enable Cospri's socketed Skills and the main setup of Ice Spear located in your Body Armour. Ice Spear having Anomalous Quality is a must-have Gem, a regular Ice Spear Projectiles won't pierce through the enemies at close range.

The build uses Energy Shield as the main layer of defense, combined with Shavronne's Wrappings, Presence of Chayula, and Prism Guardian it leaves you with a lot of space for Mana and Life Reserving Skills. It's a Low Life build that uses Pain Attunent Keystone for increased DPS. Another important Keystone is Inner Conviction that can only be acquired via the Militant Faith Keystone - High Templar Dominus variant of it. It introduces Devotion Mechanics to your build witch can be an upgrade or downgrade depending on the effect. You will use around 7 Auras or Heralds to boost your Damage leaving you with little to no Mana, but that shouldn't be an issue. The build uses two Large Cluster Jewels and four Medium ones - it enhances your Elemental Damage, Critical Strikes, Auras, and Curses.

You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List

 

1. Gameplay

Build such as these are extremely non-engaging as you will use only one Skill - Cyclone. It will trigger Ice Spear, Creeping Frost, and Frost Bomb on every Critical Strike. For Boss fights, you can use Vortex with Curse on Hit. The mobility Skill of your choice is Flame Dash linked with Arcane Surge. Ice Golem for more Accuracy and Critical Strike Chance will be triggered automatically via Cast when Damage Taken.


This video was recorded on a level 93 Occultist on Standard League. We had the gear exactly as listed in the PoB below, and while it wasn't the cheapest builds out there, it surely offered simply massive DPS - both AOE and against Bosses. The build is rather squishy but when it comes to speed-farming end-game content, it's harder to find a better alternative!


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2. Build's PROS & CONS

PROS
  • great single target damage
  • the build has many utility skills that lower the enemy's resistance and increase your damage
  • excellent clear speed
  • Anomalous Ice Spears are triggered rapidly leaving no time for enemies to fight back and have built-in Pierce for greater area coverage
CONS
  • it can be quite expensive with all the required items
  • might run into Mana issues without proper anointments

 

3. Leveling tips

Leveling ES build is tricky, it's impossible to completely have just on Energy Shield as your Life Pool, Life is much more common and easy to access. At some point, you will have to respec some points on your Passive Skill Tree - withdraw the Life nodes, and put them into Energy Shield. We recommend doing it at level 60 to 68 when you're able to equip Presence of ChayulaPrism Guardian, and Shavronne's Wrappings. The playstyle of Cyclone and Cast on Crit is unique in itself, you will need already high Crit Chance to properly deal damage. Play as a regular Caster until you're able to wiled Cospri's Malice at level 68. Use a wand with increased Spell Damage, or a Storm Prison. Any Cold Spell is good, it depends on your preferences which one you will use. Frostbolt is available since level 1 so it's good for a start. Essences of Scorn and Suffering could be helpful to quickly craft some leveling gear.

Suggested leveling Gem setups:

Frostbolt setup
Frostbolt Frostbolt - a basic Cold Spell that fires a Piercing Projectile in a straight line
Arcane Surge Support Arcane Surge Support - grants you more Spell Damage, Mana Regeneration, and Cast Speed as you spend Mana on Skills
Power Charge on Critical Support Power Charge on Critical Support - after picking up Forbidden Power Keystone after the first Lab, use this Support Gem for better synergy with Power Charges
Inspiration Support Inspiration Support - reduces Mana Cost, increases Elemental Damage, and Critical Strike Chance
Flame Dash setup
Flame Dash Flame Dash - one of the most versatile Movement Spells
Faster Casting Support Faster Casting Support - increases the Cast Speed of Flame Dash
Arcanis Brand setup
Arcanist Brand Arcanist Brand - a brand that will cast all the linked Spells for you while being attached to the enemy
Frost Bomb Frost Bomb - a utility Spell that lowers the Cold Resistance of the enemy
Frostbite Frostbite - Curse that will lower Cold Resistance even further

Bandits:

KIlling all three Bandits for two Passive Skill Points is the best option, but you can as well Help Alira for Mana Regen, Crit Multiplier, and Elemental Resistances

Leveling Skill Trees:

29 Points Skill Tree
Pick up Spell Damage, Maximum Life and Mana, and the Critical Strike nodes

65 Points Skill Tree
look for more Maximum Life, allocate the Power Charges and Disciple of the Forbidden, and some more Mana for better sustain

 

Recommended leveling items:

Le Heup of AllLe Heup of All - excellent Ring for leveling, it provides you with Damage and Elemental Resistances
Adds 1 to 4 Physical Damage to Attacks
+(10-30) to all Attributes
(10-30)% increased Damage
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
GoldrimGoldrim - the Helmet that mostly fixes your Elemental Resistances which are needed at every stage of the game
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula RasaTabula Rasa - the Body Armour with no stats, but six, white, linked sockets
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
Storm PrisonStorm Prison - Storm Prison grants you an additional Maximum Power Charge and other very useful stats
(11-15)% increased Spell Damage
(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
Victario's AcuityVictario's Acuity - As you're using a Spell that is also a Projectile, you can use this Amulet for more Damage and additional bonuses
+(16-24) to Dexterity and Intelligence
+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

115 Points Final Skill Tree (doesn't include Cluster Jewels nor Unnatural Instinct, Militant Faith, or Thread of Hope)
115 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Forbidden Power
  2. Void Beacon
  3. Frigid Wake
  4. Malediction

Pantheon:

Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Garukhan +5% chance to Evade Attack Hits if you've taken a Savage Hit Recently

 

5. Final Gems links

[DPS] Ice Spear setup
Cyclone Cyclone - Cyclone activates your Ice Spear by allowing you to land Critical Strikes rapidly
Ice Spear Anomalous Ice Spear - Anomalous version will change the effect of Quality to pierce the first two targets, without it your Projectiles will rarely enter the second, more powerful phase
Cast on Critical Strike Cast on Critical Strike - as you land a Critical Strike with linked Attack Skill, it will trigger linked Spell
Greater Multiple Projectiles Support Greater Multiple Projectiles Support - increases the number of Ice Spears by four, lowering the damage of each by 26% at level 20
Inspiration Support Inspiration Support - lowers the Mana Cost of the linked Skills, increases Critical Strike Chance and Elemental Damage
Elemental Focus Support Elemental Focus Support - it's a huge boost to your Elemental Damage, but you're no longer able to inflict Elemental Ailments with your Ice Spears. If you manage to get 4 Green Sockets on your Shavronne's Wrappings, you should replace it with Added Cold Damage SupportAwakened Added Cold Damage Support Gem
[UTILITY] Vortex setup
Vortex Vortex - Vortex deals Cold Damage which will apply Frostbite, and then continue to deal DoT while Chilling enemies inside
Hextouch Support Hextouch Support - linked Skill will apply linked Curse on Hit
Frostbite Frostbite - Cursed enemies have much lower Cold Resistance and enhanced Freeze effect on them
Bonechill Support Bonechill Support - Vortex's Chill is more effective, enemies Chilled by it take more damage, and Vortex itself is more powerful
[UTILITY] Cospri's Malice setup
socketed in Cospri's Malice
Creeping Frost Creeping Frost - a Projectile that creates Chilled Ground upon hitting enemy, consider Divergent Quality for an extra Projectile
Frost Bomb Frost Bomb - reduces enemy Cold Resistance by applying Exposure debuff, their Life and ES regeneration is reduced as well
Power Charge on Critical Support Power Charge on Critical Support - used to generate power Charges and it increases Damage of linked Spells
[UTILITY] Aura setup
socketed in Prism Guardian
Hatred Hatred - converts Physical Damage to Cold, and increases your Cold Damage
Zealotry Zealotry - increased Area of Eccect, Critical Strike Chance, and Damage for Spells, it also creates Consecrated Ground during boss fights
Discipline Discipline - adds a lot of Energy Shield and increases the Recharge rate of it
[UTILITY] Clarity
(Unset Ring)
Clarity Clarity - it should be socketed on an Unset Rare Ring if you have no extra Sockets. It massively increases your Mana Regeneration Rate
[UTILITY] Mana Reservation setup
Precision Precision - it provides additional Accuracy Rating and Critical Strike Chance, it's very useful as you will rely on landing hits with Cyclone
Heral of ice Herald of Ice - adds Cold Damage to Spells and Attacks, increases Cold Damage, and detonates enemies that Shatter for more AoE damage
Summon Skitterbots Summon Skitterbots - Skitterbots can Shock and Chill enemies near them, it's a Minion Spell that Reserves Mana, but these Minions are invulnerable
Enlighten Support Enlighten Support - reduces the Mana Reservation Cost on all linked Spells
[UTILITY] Golem setup
Summon Lightning Golem Summon Ice Golem - Ice Golem increases your Critical Strike Chance and Accuracy Rating while it's summoned
Cast when Damage Taken Cast when Damage Taken - Golem should be summoned automatically when you take a certain amount of damage
[MOBILITY] Dash setup
Flame Dash Flame Dash - the best way to dodge incoming attacks or to enhance your mobility is to use a blink-type Movement Skill such as this one
Arcane Surge Support Arcane Surge Support - keep it at level 6, this way you will gain increased Spell Damage, Cast Speed, and Mana Regeneration with a single cast on Flame Dash


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5. Gear Setup

Presence of ChayulaPrism Guardian, Shavronne's Wrappings, and Cospri's Malice are the fundamental parts of the builds and there is no replacement for them, be sure you can afford all of it. Rare or Unique items with an increased limit or other bonuses for Power Charges are highly recommended. The build uses two Large Cluster Jewels and four Medium ones, but these are not mandatory, just highly recommended. Look for Energy Shield Modifiers, as ES will be your primary line of defense. Critical Strike Chance is the singular most important stat to increase your Damage, the other being Spell, Elemental, or Cold Damage, Critical Strike Multiplier, and reduced Cold Resistance for your opponents. Accuracy Rating and Attacks Speed are somewhat important for frequent and consistent Ice Spear Damage via Cyclone. You will need a lot of Dexterity - 212, so you can wield Cospir's Malice; 85 Strenght are required to use Prism Guardian, look for these Attributes. 

Our recommended items will:

  1. Cap your resistances at 75%
  2. Provide you with enough DPS, Life, and ES to start mapping

Stat priorities on items:

  1. Energy Shield
  2. Elemental Resistances
  3. Critical Strike Chance
  4. Strength and Dexterity
  5. Accuracy
  6. Critical Strike Multiplier
  7. Cold, Spell, Elemental Damage
  8. Added Cold Damage to Spells
  9. Attack Speed
Blizzard Crown(Helmet) Rare Helmet - Aim for a Helmet with a high bonus to Energy Shield, an additional maximum Power Charge, and some Elemental Resistances. Consider a Blizzard Crown as a base for more DPS.
Min. requirements:
40 Maximum Energy Shield
60% Total Elemental Resistances
+1 to Maximum Power Charges
Optional affixes:
Nearby Enemies have -#% to Cold Resistance
Maximum Energy Shield
Dexterity
Helmet enchantments:
Ice Spear enchantments
Cospri's Malice(Weapon) Cospri's Malice - It will trigger socketed Spells which will generate you Power Charges and provide other utility bonuses, the stats of the weapon are excellent for this build too. Cospri's Malice requires a lot of Intelligence but you should have covered it from the Passive Skill Tree.
+25% to Global Critical Strike Multiplier
Trigger a Socketed Cold Spell on Melee Critical Strike
No Physical Damage
Adds (80-100) to (160-200) Cold Damage
Adds (40-60) to (90-110) Cold Damage to Spells
(8-14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
Prism Guardian(Shield) Prism Guardian - You won't need your Life, so you might as well use it for additional Auras with reduced Mana Reservation Cost and increased Level. It grants you more Elemental Resistances and Dexterity
+12% to all Elemental Resistances
+2 to Level of Socketed Aura Gems
Socketed Gems Cost and Reserve Life instead of Mana
Socketed Gems have 25% reduced Reservation
+(20-30) to Dexterity
+25% to all Elemental Resistances
Shavronne's Wrappings(Body Armour) Shavronne's Wrappings - Without this Body Armour, your Character will die from even the slightest Chaos Damage, which normally penetrates ES. It's a perfect fit for this build, it grants a lot of Damage and ES.
(3-10)% increased Spell Damage
(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
Rare Boots(Boots) Rare Boots - a regular pair of Boots with high Elemental Resistances, Energy Shield, and Movement Speed will do
Min. requirements:
70% Total Elemental Resistances
40 Maximum Energy Shield
25% Increased Movement Speed
Optional affixes:
You have Tailwind if you have dealt a Critical Strike Recently
Dexterity or Strength
chance to gain Onslaught for 4 seconds on Kill
increased Energy Shield
Rare Gloves(Gloves) Rare Gloves - It's a good place to look for Accuracy Rating, as Precision and Ice Golem alone won't be enough. Nonetheless, Energy Shield and Elemental Resistances should be the priority.
Min. requirements:
40 Maximum Energy Shield
80% Total Elemental Resistances
400 Accuracy Rating
Optional affixes:
Dexterity
increased Spell Damage
Increased Damage with Hits against Chilled enemies
Adds # to # Cold Damage if you've dealt a Critical Strike Recently
Rare Belt(Belt) Rare Belt - Look for a solid Stygian Vise or Crystal Belt for more ES with high defensive stats, Shaper's or Crusader's influences offers some of the best mods.
Min. requirements:
40 Maximum Energy Shield
100% Total Elemental Resistances
Optional affixes:
increased Energy Shield from Body Armour
increased maximum Energy Shield
Strength
increased Damage with Hits against Chilled Enemies
Presence of Chayula(Amulet) Presence of Chayula - It's a Stun Immunity, a lot of Chaos Resistance, and Energy Shield at a cost of Maximum Life, which is useless anyway in this build
+(10-16) to all Attributes
30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
Recommended Anointments:
Charisma
Infused
Ring(Ring) Rare Ring - be sure that one of your Rings has an empty socket for Clarity, and that it triggers Assassin's Mark (or Frostbite if you have linked Assassin's Mark with Hextouch), other mods to look for are Energy Shield, Elemental Resistances, and Dexterity or Strength
Min. requirements:
Trigger Level 8 Assassin's Mark when you Hit a Rare or Unique Enemy
40 Energy Shield
80% Total Elemental Resistances
Optional affixes:
Accuracy Rating
increased Spell Damage
Adds Cold Damage to Spells and Attacks
Attributes
Cobalt Jewel(Jewel) Rare Jewels - Jewels offer a huge range of affixes, you should look for the ones listed here. Corrupting a Jewel might Result in an Implicit mod that makes you immune to Corrupted Blood.

Recommended affixes:
increased maximum Energy Shield
Critical Strike Multiplier for Spells/Cold Skills
Critical Strike Chance
Elemental Resistances
increased Spell/Elemental/Cold Damage
Strength or Dexterity

Unnatural Instinct(Jewel) Unnatural Instinct - it's expensive Jewels for finishing touches, the best place for it is on the upper-right socket near the center of the Skill Tree
Allocated Small Passive Skills in Radius grant nothing
Grants all bonuses of Unallocated Small Passive Skills in Radius
Watcher's Eye(Jewel) Watcher's Eye - An expensive, but the most impactful Jewel you can find. You should aim for mods that correspond to the Auras you're using.
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Recommended Aura modifiers:
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
Thread of Hope(Jewel) Thread of Hope - with Large Ring you can allocate up to eight useful Notables after you put this Jewel next to Instability
Only affects Passives in Large Ring
Passives in Radius can be Allocated without being connected to your tree
-(20-10)% to all Elemental Resistances
Militant Faith(Jewel) Militant Faith - Look for a Dominus version of this Jewel and allocate it to the left of your starting location for Inner Conviction. Around half of the Devotion mods are useful for this build.
Carved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius)
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
Large Cluster Jewel(Jewel) Large Cluster Jewels - the base of increased Cold Damage with 8 Passive Skills and two or three of the Notables mentioned here is good enough
Recommended affixes:
1 Added Passive Skill is Doryani's Lesson
1 Added Passive Skill is Blanketed Snow
1 Added Passive Skill is Blast-Freeze
1 Added Passive Skill is Disorienting Display
1 Added Passive Skill is Prismatic Heart
1 Added Passive Skill is Widespread Destruction
Medium Cluster Jewel(Jewel) Medium Cluster Jewels - Three or four Medium Cluster Jewels are recommended, it's extremely useful to have one Wish for Death and Master of Fear, both can be found on the same Cluster Jewel with increased Effect of your Curses. Besides that look for Critical Strike and Aura-related Notables.
Recommended affixes:
1 Added Passive Skill is Pressure Points
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Wish for Death (just one)
1 Added Passive Skill is Master of Fear (just one)
1 Added Passive Skill is Vengeful Commander
1 Added Passive Skill is Replenishing Presence
Bottled Faith(Flask) Bottled Faith - it's the best Flask for builds heavily relying on Critical Strikes such as this one
40% increased Damage
Creates Consecrated Ground on Use
(20-40)% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Flask effect
Dying Sun(Flask) Dying Sun - use this Flask for more Projectiles and AoE, it reduces the Fire Damage you take
+50% to Fire Resistance
20% less Fire Damage taken
(125-150)% increased Charges used
(40-60)% reduced Duration
(10-20)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect

Other suggested Flasks:

  1. Experimenter's Diamond Flask of Staunching (immunity to Bleeding for 1 second if used while afflicted)
  2. Experimenter's Quicksilver Flask of Adrenaline (increased Movement Speed)
  3. Experimenter's Quartz Flask of Curing (immunity to Poison for 1 second if used while afflicted)
Dying SunBottled FaithQuicksilver FlaskDiamond FlaskQuartz Flask


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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

Pictures used in this article are the intellectual property of Grinding Gear Games.