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Stamina Templar PvE DPS ESO build

Stamina Templar PvE DPS ESO build

Powerful DPS Templar build based on raw physical power

Stamina Templar
PvE DPS ESO build
[Wrathstone/Update 21]

You can find all our Pocket ESO Builds right here: Best ESO builds

 

Sorcerer Icon ESO

Templar Class

Build Overview

Templars are the holy warriors of the Elder Scrolls Universe. They are able to call upon the power of the Sun itself in order to burn and smite their enemies and heal their allies. Templars are also able to strengthen their friends by restoring Magicka, Stamina, and Health. Stamina Templars prefer a direct approach to combat and value raw Physical Damage output over Magicka spells. Despite this offensive focus, they still retain strong utility and defensive capabilities which greatly increase their group's survivability. Important note: The best races for running Stamina Templar Build are currently Redguard and Khajiit.

We have decided to feature only one item set based on the best items for general usage. There are better setups for certain encounters and tweaks for either Boss fights or AoE clearing. If you would like alternative gear options included please let us know in the comments section below.

 Pros  Cons
 Very High AoE Damage  Some abilities encourage a static playstyle
 Very Strong Single-Target DPS  Follows rather trod down Stamina Build template
 Good Stamina pool  
 Can Sustain itself in a long engagement  
 Great Utility toolkit  

 


Odealo is a player-driven marketplace for ESO Gold.

Attributes Priority

  1. Magicka - Makes your spells more powerful, and lets you cast more of them, by increasing your total Magicka pool. Stamina Templar is not a Magicka-Based caster, and this is a primary Caster statistic, so you should avoid it completely.
  1. Health - Boosts your maximum HP pool, and increases the effectiveness of Healing spells cast at you. Do not allocate your points here, unless you want to make some sort of PvE/PvP hybrid build. Health is mainly for tank builds, DPS builds do not really need it. Allocating points here will result in a DPS loss.
  1. Stamina -  Boosts your mobility and avoidance in combat. It also increases the power of all abilities and skills based on Stamina. Damage of your Bow and Daggers is also positively affected by your total Stamina. You should allocate all of your points here.

 

Primary Skillset
[Dual Wield -  DPS Bar]

Rending Slashes Rending Slashes (Weapon: Dual Wield, morphed from Twin Slashes) - an instant ability that deals single target Physical Damage and applies a 9-second Bleed effect, while also reducing enemy's movement speed by 40% for the DoT duration. This increases the Single Target DPS and gives some additional Crowd Control potential.
Deadly Cloak Deadly Cloak (Weapon: Dual Wield, morphed from Blade Cloak) - when activated, it deals AoE damage to all Targets around you for 15 seconds, and reduces all your AoE Damage taken by 25%. This highly boosts your survivability and lets you shrug off surprisingly high amounts of Punishment.
Biting Jabs Biting Jabs (Templar: Aedric Spear, morphed from Puncturing Strikes) - Strikes your Primary Target(the closest enemy) and all other Targets around it 4 times. Primary Target receives 299 Physical Damage, and other Targets receive 121 Physical Damage. This also reduces Primary Target's movement speed by 70% for 2s and increases your Weapon Critical by 2191 for 8s. Great Cleave ability with strong Primary-Target Damage, and a solid offensive buff.
Power of the Light Power of the Light (Templar: Dawn's Wrath, morphed from Backlash) - you summon a sunlight beam on your Target, inflicting Physical Damage, and reducing Target's Spell and Physical Resistances by 1320 for 6s. This ability also accumulates all Target's Damage received for 6 seconds and then Deals 20% of that Damage to them; this effect is capped at 4774 Damage. Very solid enemy debuff combined with a strong Damaging effect. You should try to maintain this 100% of the time.
Restoring Focus Restoring Focus (Templar: Restoring Light, morphed from Rune Focus) - you place a defensive rune on the ground. If you stay on it, you will regenerate 240 Stamina every second and gain 5280 Physical and Spell Resistance. Physical and Spell Resistance buffs are 50% more effective while you remain inside the Rune.
Flawless Dawnbreaker Ultimate: Flawless Dawnbreaker (Guild: Fighters Guild, morphed from Dawnbreaker) - a potent AoE Ultimate, which deals high Physical Damage up front and Over Time to all Targets in front of you. It also passively increases your Weapon Damage. Great and flexible Ultimate choice, as it provides AoE and a Permanent Damage buff in one ability.

 

Secondary Skillset
[Bow - Buff/AoE/DoT Bar]

Endless Hail Endless Hail (Weapon: Bow, morphed from Volley) - deals Physical Damage to every Target in the Marked Area for 10 seconds; its synergy with the Maelstrom Bow makes it one of the strongest AoE abilities in the game for a Templar. Great both for Single Target, and AoE encounter phases.
Poison Injection Poison Injection (Weapon: Bow, morphed from Poison Arrow) - very solid Damage over Time ability, especially great for Execute phases, as it deals up to 200% more damage to Enemies under 50% of total Health. As a ranged skill, this can be used in order to avoid Downtime when moving around.
Razor Caltrops Razor Caltrops (Alliance War: Assault, morphed from Caltrops) - great AoE Damage over Time ability which deals Physical Damage to the primary Target, and all other enemies around it. Every Target damaged is also slowed for a short amount of time. Because of its high cost, this ability requires proper resource management in order to be used to its full power.
Rearming Trap Rearming Trap (Guild: Fighters Guild, morphed from Trap Beast) - one of the most flexible abilities in the game, and a staple of all Stamina builds. It serves as Buff, Crowd Control, and a DoT in one ability. When used, it places a Trap under your feet, which when triggered, applies a DoT, deals Physical Damage, immobilizes the Enemy for 6 seconds, and grants you 10% increased Critical Damage. It also rearms itself after being triggered, so it can activate multiple times during its 1-minute uptime. This ability's flexibility is unmatched by any other skill.
Resolving Vigor Resolving Vigor (Alliance War: Assault, morphed from Vigor) - heals you for 1428 Health and nearby friendlies for 1104 HP over 5s. Very strong group heal spell. This will let you keep your friends alive during high incoming Damage phases, and boost your survivability greatly.
Crescent Sweep

Ultimate: Crescent Sweep (Templar: Aedric Spear, morphed from Radial Sweep) - A sweeping blow that deals High Damage to all Targets around you, and an additional Damage every 2 seconds for 6s to all enemies hit. This deals 60% more Damage to enemies in front of you. Very strong Ultimate Ability, especially good when AoE Burst Damage is needed. Thanks to the 60% boosted frontal damage effect, this also increases your Primary Target damage significantly. This becomes especially great if you get your hands on the War Machine set.

This can be swapped for Ballista if a boost to Single-Target Damage is preferred.

 

Notable Passive Skills

Below you will find the notable Passive Skills for this build. Please note that there are dozens of good passive skills for Stamina Builds available in the game, which provides a lot of space for tweaking customization. You should treat the below-described passive abilities as guidelines which should be followed in order to optimize your character.
Accuracy Accuracy (Weapon: Bow) - increases your Weapon Critical rating by 1095. More Crits equals more Damage 
Prism Prism (Templar: Dawn's Wrath) - your Dawn's Wrath abilities grant you an additional 3 Ultimate; this effect has a 6-second internal cooldown. More Ultimate is always good, and with this passive, you will gain 3 pretty much every 6 seconds. This aligns itself very well with the Power of the Light
Restoring Spirit Restoring Spirit (Templar: Dawn's Wrath) - Reduces the resource (Ultimate, Magicka, and Stamina) cost of all your abilities by 4%. Great for extra Sustain
Burning Light Burning Light (Templar: Aedric Spear) - dealing Damage with an Aedric Spear ability causes you to deal an additional 477 Magic Damage 25% of the time. This effect has a 0.5s internal Cooldown. This greatly increases your Damage potential
Piercing Spear Piercing Spear (Templar: Aedric Spear) - increases your Critical Damage by 10%, and damage done by blocking targets by 10% if you have an Aedric Spear ability slotted. This boosts your Damage by a noticeable margin
Balanced Warrior Balanced Warrior (Templar: Aedric Spear) - Increases your Spell Resistance by 2640 and your Weapon Damage by 6%. Great, and versatile passive which providers you with both offensive and defensive buffs
Slaughter Slaughter (Weapon: Dual Wield) - you deal 20% more damage to Targets below 25% Health. This increases your Burst Damage potential in execute phases
Undaunted Mettle Undaunted Mettle (Guild: Undaunted) - increases your Magicka, Stamina and Maximum Health by 2% per type of Armor equipped. This has good synergy with your Leeching Strikes  Stamina injection effect because it lets you avoid overcapping Stamina when the effect triggers, and straight up Stamina increase is great in and of itself 
Wind Walker Wind Walker (Armor: Medium Armor) - increases your Stamina Recovery rate by 4% and reduces the Stamina cost of your abilities by 2% for every piece of Medium Armor equipped. More Stamina equals more Damage, which makes it another must-have 
Dexterity  Dexterity (Armor: Medium Armor) - increases your Weapon Critical rating by 328 for every piece of Medium Armor equipped. You want to wear pretty much only Medium Armor, so this is just a must-have passive
Agility Agility (Armor: Medium Armor) - increases your Weapon Damage by 15% if you wear at least 5 pieces of Medium Armor. Another great Medium Armor passive
Hawk Eye Hawk Eye (Weapon: Bow) - successful Heavy and Light attacks increase the damage of your Bow skills by 5%; this effect lasts for 5 seconds and stacks up to 5 times. Pretty self-explanatory provides you with a nice Damage boost

 

Gear

Recommended Items and Sets:
Chest: Hunding's Rage Set
Type: Medium Trait: Divine Glyph: Stamina
Legs: Hunding's Rage Set
Gloves: Medium Trait: Divine Glyph: Stamina
Gloves: Hunding's Rage Set
Type: Medium Trait: Divine Glyph: Stamina
Boots: Hunding's Rage Set
Type: Medium Trait: Divine Glyph: Stamina
Belt: Hunding's Rage Set
Type: Medium Trait: Divine Glyph: Stamina
Head: Stormfist Set
Type: Heavy Trait: Divine Glyph: Stamina
Shoulder: Stormfist Set
Type: Medium Trait: Divine Glyph: Stamina
Necklace: Briarheart Set
Type: Jewelry Trait: Bloodthirsty Glyph: Weapon Damage
Ring 1: Briarheart Set
Type: Jewelry Trait: Bloodthirsty Glyph: Weapon Damage
Ring 2: Briarheart Set
Type: Jewelry Trait: Bloodthirsty Glyph: Weapon Damage
DW Weapon 1: Briarheart Set
Type: Dagger Trait: Nirnhoned Glyph: Poison Damage Enchant
DW Weapon 2: Briarheart Set
Type: Dagger Trait: Sharpened Glyph: Absorb Stamina Enchant
Ranged Weapon: Maelstrom's Bow
Type: Bow Trait: Infused Glyph: Weapon Damage Enchant
Sets used in this build:

Hunding's Rage: Craftable Armor, Jewelry and Weapons Set available in all armor types (Light, Medium, and Heavy). Very good for Stamina-based DPS builds, thanks to the 299 Weapon Damage increase set bonus. This set is a part of the base game, and its Crafting Stations are located in The Rift (Trollslayer Gully), Bangkorai (Wether's Cleft), and Reaper's March (Broken Arch). This can be bought from Players, or crafted (each part requires 6 Traits to make). This set grants the following bonuses:

  1. (2 items) Adds 833 Weapon Critical
  2. (3 items) Adds 1096 Maximum Stamina
  3. (4 items) Adds 833 Weapon Critical
  4. (5 items) Adds 299 Weapon Damage

 

Stormfist Set: a Heavy, Medium or Light armor set which can be acquired in Tempest Island (located in Malbal Tor), and Glirion (the Redbeard's Chest). Set's armor class and the trait is RNG-based, so it is possible, that you will get Light or Heavy armor variant. The set grants the following bonuses:

  1. (1 item) Adds 129 Stamina Recovery
  2. (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1650 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 8000 Physical Damage when the fist closes; it has an 8-second internal cooldown.

Briarheart Set: this is a very solid set choice for any Stamina DPS build. It is a world drop from the Orsinium DLC content and drops in Wrothgar; it can also be purchased from Guild Traders. It can also be bought from Guild Traders. This set grants:

  1. (2 items) Adds 833 Weapon Critical
  2. (3 items) Adds 1096 Maximum Stamina
  3. (4 items) Adds 833 Weapon Critical
  4. (5 items) Dealing Critical Damage has a 10% chance to increase your Weapon Damage by 449 for 10s. Your Critical Strikes heal you for 609 HP during the uptime; it has a 10-second internal cooldown.

Maelstrom Set - this set is made up by a single piece and can be obtained from veteran Maelstrom Arena. All Maelstrom weapons have a special proc which depends on a weapon type, and is related to a specific ability; a Maelstrom Bow will grant you:

  1. (1 item; Bow) Volley now deals 161 more Damage with each tick, and an additional 56 every time it ticks.

 

Champion Points

High priority
The Lover: Mooncalf
The Steed: Ironclad
The Ritual: Thaumaturge, Piercing, Mighty, Precise Strikes
Medium priority
The Shadow: Tumbling, Shadow Ward
The Lover: Tenacity
The Lady: Elemental Defender, Hardy, Thick Skinned
Low priority
The Steed: Spellshield
The Atronach: Master-at-Arms
The Tower: Warlord


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END NOTE

This is the premiere version of our Stamina Templar Pocket Build for Elder Scrolls Online. The Gear Setup presented here is mid-tier, and it should let you get a proper feel of the Class, and provide you with enough power to start your Trial runs. We plan to add customization options for certain encounters and alternative gear options in the foreseeable future. If you have any suggestions, please write them down in the comments section.

Pictures used in this article are the intellectual property of Bethesda Softworks