All - Defensive
Aspect of Heavenly Strength
Effect: Grants 30% Damage Reduction while wielding a Two-Handed Weapon.
Best use: A high-value defensive choice for two-handed casters and melee characters. It occupies one armor slot and provides protection throughout combat.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Helm, Chest Armor, Pants, Amulet; some Aspects allow an Off-Hand or Weapon
All - Offensive
Edgemaster's Aspect
Effect: Skills gain up to 60% increased damage according to Primary Resource available when cast.
Best use: Especially effective when resource generation keeps the bar full ahead of major attacks. Channeling and repeated-cast builds should check how their skills snapshot the bonus.
Source: Dungeon: Oldstones (Codex unlock), or salvage Legendary gear
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Barbarian - Offensive
Aspect of Limitless Rage
Effect: Generating Fury raises damage for a short time, stacking according to Fury generated.
Best use: Fury-rich Whirlwind and other high-output setups can keep the multiplier high. Watch the short buff duration between pulls.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Sorcerer - Offensive
Aspect of Armageddon
Effect: Casting an Ultimate increases the damage of its element for 15 seconds.
Best use: A powerful multiplier for Firewall or other elemental builds that can align their main damage with the Ultimate window.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Spiritborn - Offensive
Aspect of Fleet Wings
Effect: Eagle Skill damage increases according to your Movement Speed.
Best use: Excellent for Eagle-tagged Stinger and mobile Spiritborn builds. Movement Speed becomes an offensive stat in this interaction.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Spiritborn - Offensive
Aspect of Supremacy
Effect: Kills during an Ultimate build Supremacy stacks that raise damage; stacks decay after the Ultimate ends.
Best use: Best in dense farming, where Ultimates and regular kills keep the buff high. Bosses require closer attention to uptime.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
All - Defensive
Aspect of Debilitating Toxins
Effect: Grants 30% Damage Reduction; Poisoned enemies deal additional reduced damage.
Best use: One of the most broadly useful defensive pieces in Poison-heavy Spiritborn and Rogue builds, with value even before every enemy is Poisoned.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Helm, Chest Armor, Pants, Amulet; some Aspects allow an Off-Hand or Weapon
Warlock - Utility
Sadistic Aspect
Effect: Sacrificing your Demons can count as extra kills; Life on Kill gains a bonus based on Maximum Life.
Best use: A key survival option in Blazing Scream gear packages that spend life or rely on repeated kills. It supports both resource loops and recovery.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Helm, Chest Armor, Gloves, Pants, Boots, Amulet; selected Aspects also allow Weapons
All - Offensive
Accelerating Aspect
Effect: Critical Strikes from Core Skills grant 50% increased Attack Speed for 5 seconds.
Best use: Fast Core Skill builds that can crit consistently gain an immediate increase in attack frequency. It competes with direct damage aspects for valuable offensive slots.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
All - Offensive
Conceited Aspect
Effect: Deals 60% increased damage while a Barrier is active.
Best use: Barrier-heavy builds can keep the condition up during most encounters; frequent Barrier loss is a noticeable damage interruption.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Barbarian - Offensive
Aspect of Ancestral Force
Effect: Hammer of the Ancients sends out a stronger quake, with doubled bonus against Bosses.
Best use: Boosts Hammer coverage while preserving impressive single-target scaling. It is a key pick for players committing to that attack.
Source: Dungeon: Sunken Ruins (Codex unlock), or salvage Legendary gear
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Druid - Offensive
Stormchaser's Aspect
Effect: Tornado pulls ordinary enemies with it and grows stronger for enemies or objects inside.
Best use: Improves grouping and Tornado contact in dense rooms. It is especially appealing for sustained Storm damage and Werewolf Tornado variants.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Necromancer - Offensive
Aspect of Gore Quills
Effect: Casting Blood Lance consumes Blood Orbs to fire additional Lances toward targets.
Best use: Blood Orb generation turns into extra projectiles and coverage for Blood Lance. The build needs a steady supply of Orbs.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Necromancer - Offensive
Cadaverous Aspect
Effect: Consuming a Corpse increases all damage by 13% for 5 seconds, stacking up to 65%.
Best use: Corpse Explosion and other frequent corpse-consumption builds can maintain this broad damage bonus through normal combat. The short duration makes corpse availability important during bosses.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Sorcerer - Offensive
Aspect of Elemental Constellation
Effect: An equal number of Frost, Pyromancy and Shock Skills on the bar grants increased damage.
Best use: Rewards careful skill-bar composition. Replacing one utility skill can break the condition, so plan the entire bar around it.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Paladin - Offensive
Aspect of the Judicator
Effect: Judgement explosions deal more damage and cover a larger area.
Best use: Improves clear and detonation damage for Judicator builds, especially when enemies are grouped by Condemn.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Paladin - Offensive
Aspect of Watkins' Law
Effect: Judicator Skills deal extra damage to Judged enemies and consume and reapply Judgement periodically.
Best use: Provides repeated Judgement interaction on bosses while using the appropriate Oath.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)
Warlock - Offensive
Aspect of Ignition
Effect: Volatility-empowered Skills deal more damage and may preserve Volatility after casting.
Best use: Extends a valuable offensive state through repeated Hellfire casts and makes longer rotations less demanding.
Source: Salvage Legendary gear to add or improve its Codex entry; check the Codex for dungeon availability
Item types: Weapons, Gloves, Amulet, Rings (subject to class/item restrictions)