Skeleton Summoner Necromancer Build for Last Epoch
One of the best Summoner/Minion builds in Last Epoch based on the ranged Skeletons that deal tons of ranged damageRanged Skeletons
Acolyte/Necromancer Build
Updated for Patch 1.0
| Build notes: |
| July 6, 2021 -Build created February 26, 2024 -Updated for Patch 1.0 |
Build Overview
The build presented in this guide is an example of a Ranged Minion Necromancer archetype. It uses Skeletal Mages and Skeleton Archers to deal Cold Damage. With a lot of ranged minions constantly dealing damage from a distance, the build is one of the safest there is, additional defenses are resulting in a very durable character able to stroll through the end-game content. The minions in use are Bone Golem turned into Spectral Golem, Skeletal Mage turned into Cryomancers, Skeleton Archers, and the Dread Shade. the role of the Golem is to keep the enemies occupied by attacking him and taking the damage while Skeletons, supported by Dread Shade, obliterate the opponents in range. The build is straightforward, it requires you to have high Minion Damage, Minion Cast Speed, Minion Spell Damage (for mages), Minion Physical Damage (for archers), Minion Cold Damage, and Minion Crit Chance. The build plays smoothly and requires little to no input from the player, just the occasional summoning of the minions and casting Rip Blood.
Check this build on Last Epoch's Build planner: Summon Skeleton Necromancer Build for Last Epoch
For the defenses, this build utilizes:
- Golem's taunt;
- Crit Avoidance and Endurance;
- Rip Blood grants a lof of Ward on each cast;
- High Resistances
You can also check our other Last Epoch builds and character guides
Pros |
Cons |
Simple and enjoyable gameplay |
quite low Health |
Good survivability |
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High damage - capable of dealing with the end-game content |
Passive Skill Trees
![]() Acolyte Skill Tree (21 Points) |
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Notable Passives:
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Notable Passives:
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Necromancer Skill Tree (10 Points) |
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Notable Passives:
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Acolyte and Lich Skill Trees are simple and do not deviate much from any other minion builds, you take mostly what's necessary and move on to the Necromancer Skill Tree. Here you can increase the damage and durability of your minions even further by allocating your points accordingly. You should look at minion general damage increase, especially Cold Damage and Critical Strikes. The build is more reliant on Skeletal Mages than Skeleton Archers, so you should prioritize Spell Damage over Physical one for your minions. The nodes which increase the maximum number of your Skeletons are obviously highly beneficial and you should take all of them. |
Skills
Note: Left-Clicking on any of the ability trees below will open the full-size version in a new window.
Items
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Stat priority: Minion Damage, Cast Speed, and Attack Speed are the three most important stats, then look for Critical Strike Chance and Multiplier. To ensure your minions won't die too often, invest in their Health as well. The only Attribute worth keeping is Intelligence. After all your minions are in good shape, aim for some defenses for your character, mainly Armor, Health, and Resistances. Ward Retention is useful too :
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Recommended Unique Items:
Reach of the Grave - Mandatory item. It enhances the Damage, Attack and Cast Speed, and Leech of your ranged Skeletons
Death Rattle - More Damage, Critical Strike Chance, and Critical Strike Multiplier for your Minions. It also increases your Intelligence and provides Health for each minion that dies. The downside is that your minions take more damage. |
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END NOTE This is the beta version of our Skeleton Summoner Necromancer Minion Build for Last Epoch. This build already shows a lot of promise and performs quite well even without any Unique equipment, making it a great recommendation for a Starter build. Obviously, as the game gets new content updates, we will be updating this guide regularly, though it may be impossible to be done after each Patch. |
Pictures used in this article are the intellectual property of Eleventh Hour Games
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